About school

Scream School is the first school in Russia to begin teaching game development and computer graphics. The main areas: game design, game graphics, concept art, game programming.

125+
teachers
2000+
alumni
200+
game industry partners
95%
graduates find work in the industry within 3 months after study
IF WE WANTED AN EDUCATION IN GAME DEVELOPMENT, WE WOULD CHOOSE OURSELVES. WHY?
Close interaction with the gaming industry

Our teachers work at top video game development companies, the training takes place on real projects in full-time mode, which is equal to an internship in a studio, and during your studies you will prepare a portfolio that meets the industry requirements.
Membership in International Game Developers Association (IGDA)


Joint programs with the Moscow Film School and the British Higher School of Art and Design
Scream School is part of the Universal University consortium and develops joint programs with the British Higher School of Art and Design and the Moscow Film School on the specialties demanded in games and cinema.
Partnership with professional software developers
Scream School is an authorised training centre for Adobe, Unity, Unreal Englne, SideFX, The Foundry, Autodesk. This is an important advantage over online home-based learning.
Full-time education on an equipped campus
Equipped classrooms, a VR lab, a shooting pavilion, a sound design lab, a theatre studio, a cinema hall, and a library are available to students. And most importantly - you will always be in touch with teachers and fellow students.

SIGN UP FOR UNIVERSAL UNIVERSITY CAMPUS TOUR
Universal University
We hold regular campus tours so that you can see the learning environment, talk to teachers and staff, assess our facilities and make the right choice of educational program.
The nearest tours - 02.04.2022
Programmes
ADDITIONAL PROFESSIONAL EDUCATION
Game design, concept art, game graphics, game development on Unreal Engine 5.

You will learn a new profession in video game development and start your journey in the industry in 1-2 years.

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MASTER'S DEGREE "SYSTEMIC GAME DESIGN" WITH the MIPT
Applied knowledge and practical skills in designing game mechanics, computer graphics, animation and networking.

Double benefit - Scream School's experience in training specialists for the gaming industry and the MIPT's expertise in fundamental education.
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PREPARATORY DEPARTMENT
Immersion in GameDev specifics (game design, concept art, graphics and development). Acquaintance with the professions, production pipelines, game engines and professional software.

You'll get a start-up T-shaped skill specialist and develop a portfolio with which to enter long-term programs.
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INTENSIVES
Short-term programmes in Drawing and Sketching and User Acquisition in Games.

You will upgrade your professional skills in specific professions.
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PROGRAMS FOR HIGH SCHOOL STUDENTS
Summer Camp and game design program for teenagers aged 14-16 who love games and are not familiar with programming.
Students will learn about the world of video game development and try on GameDev professions.
INDUSTRY RELATIONSHIP CENTRE
We cooperate with industry representatives at every stage - from teachers from top development companies to organising special events for the GameDev hangout, where they discuss current trends and make useful contacts.
From the first days of your studies, you will be inside the industry, complete a programme with an up-to-date portfolio and be able to find a job in your new specialty, like 95% of our graduates.

INDUSTRY EXPERTS
School teachers are real practitioners who deal with game development every day. No one knows the industry better than them. "Yesterday in the industry, today in the classroom" - thanks to this approach, our curriculum is flexible and knowledge is always up-to-date.
REAL BRIEFS
We do not simulate tasks - students learn from real briefs. By the end of your programme, you will have a portfolio of projects that meets the demands of the industry.
You will defend final projects in front of industry leaders and receive the most useful criticism (or offer).
PROFESSIONAL SOFTWARE
Our partners provide the latest professional software for Scream School students. Our computer labs have everything a professional game developer needs.
INDUSTRY EVENTS
GameDay is an annual event that brings together hundreds of developers, alumni and students. Round tables, discussion panels, networking and all the most interesting things from the industry - all in one place.
And also: master classes from experts, open days and educational grants from leading GameDev companies.
PARTNERS
STUDENT REVIEWS
ALLA VARTANIAN
I always remember my studies at Scream School very warmly. It was a very fruitful and happy time for me. In general, we were very lucky with the teachers at school, and I am very grateful to all of them! Scream School had a great learning atmosphere. I really liked that all the classrooms were equipped, you could borrow books from the library, rent a photo studio, and all students had access to basic animation and editing software. I would also note the pleasant atmosphere, the feeling of having creative people around, well-equipped classes, competent teachers, and a connection to the industry.
VITALY YAKIN
School definitely had an impact on me. So why not? It's a whole period of my life. Though it was not so long, there were so many events that it seems that it is the whole big chapter of my life. The period in which I met wonderful people, took part in various projects, and in general, everything has just begun. It will remain in my memory and continue to influence me. Scream School is a great place to start. The level of teaching staff will give you all the skills you need to enter the industry.
ILYA SAMOKHVALOV
I remember Scream School as the best educational institution that life brought me to. This is my third long term education. A distinctive feature of Scream is that you feel help and support everywhere, even if you have non-standard requests. Scream changed my life, divided it into Before and After, gave me the opportunity to do what I really like and incredibly excited about. Scream gave me not only knowledge and skills, it gave me useful contacts and new friends! 
YULIA PEREZHNIKOVA
I started working immediately after graduation in Game Development, just like I wanted to. You need a portfolio to start your career. I did mine at school.
VSEVOLOD KANISCHEV
Scream was a springboard that helped me to change my specialty - to shift from the world of static graphics to the magical world of moving pictures, spaceships, caramel dragons and pixel ponies. You got it :) If you have a drive and a desire to learn, then Scream is a great opportunity to get the necessary knowledge from people in the industry.
EKATERINA GREBENYUK
Without Scream School I definitely would not be where I am now - both in terms of my workplace and professional development. The programme taught me to regularly learn new things, the ability to quickly delve into new tricks and a growing range of tools, and personal subordination too, of course).
ANTON MASKEVICH
I stopped being afraid of 3D:)
ANDREY RATNER
I remember the atmosphere in Scream School and of course the teachers, who taught me a lot, and the school gave me the most important contacts (connection with the studios), which helped me in my further development.

For a junior it is important to have a desire and traction to that area, which you came to study, and some experience parallel or partially similar. It is also important to have mentors and experienced masters who can show you their skills. Scream School is exactly the place where you can get it.
EKATERINA ANISIMOVA
You have to be ready that if you want to become a cool and in-demand specialist, you have to put all your forces into what you are doing. Scream School will help you in this 100%. It has everything: excellent teachers who know their business, a huge number of disciplines and introduction to the profession, and the opportunity to show you in external projects. 
MARGARITA BORZYKH
At Scream School I remember that there were a lot of teachers from the industry, there were often guest stars at the master class level, it was cool to work with real film material. The school also provided an opportunity to practice after graduation in production, but I have always been attracted to games, and after practice in the post-production studio I still went into game design. I would advise to go to master classes and open classes to understand what specialty you like, as there are many different divisions now, but if you want to plunge into the industry and don't know where to start, then Scream is the best.